Sack and stack of hay.
Showing posts with label Texturing. Show all posts
Showing posts with label Texturing. Show all posts
Monday, November 8, 2010
Thursday, December 17, 2009
Military Chests
Lowpoly models for my friend's master diploma project. Modeled, textured in 3ds Max. Diffuse and Ambient Occlusion passes. Compositing in Photoshop with color correction.

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