Monday, March 22, 2010

Dancing Female Biped

Today I tried animation with links and constraints in character studio. That is my quick test of inverse kinematics (IK) constraints with Object-Space Object (OSO) linking by using biped and 3ds Max. It was fast animation around 10 minutes. I did compositing later in After Effects. Hand is snapped to pole by applying IK key and linking by OSO with pole as parent for it.

Wednesday, March 3, 2010

Matchmoving Biped

I did this as personal exercise and test of matchmoving. I'm very interested in this field of vfx and I tray playing with project like this as much as I can. I used 3ds Max and Boujou. Next time I'll rather use Matchmover 2010 shipped with Maya 2010.

Monday, March 1, 2010

Animation Reel

This's my personal animation reel. Animations are done in 3ds Max 2010.

Saturday, February 13, 2010

Arkadiusz Leszko - Showreel

It's time for very first personal reel. Here you can see samples of my work did in past.

Monday, February 8, 2010

Trivialart Promo - Breakdown

Here you can see how video was made. I broke down footage to show you all parts of it.

Trivialart Promo

My personal project. Everything was done from scratch by me in After Effects. It was a lot of fun doing this video. I think it's good time to prepare some demo reel.



Music comes from Unreal Tournament Theme.

Great thanks to:
Kamil Jurek - Actor
Rubén Monfort Meseguer - Cameraman

Monday, January 25, 2010

Flying High - Animation

I created script for this animation 8 months ago. That sample was made as project at University of Beira Interior in Covilha - Portugal. My job was:

- creating story and storyboard
- modeling and texturing whole environment
- painting background
- animating biped and others objects in scene
- rendering, lighting
- editing and final compositing
- audio



It is not final version. I couldn't do whole scenes and shots because of time (project deadline) which I planned but I didn't say end. I will develop and work on this project more. In this production I used After Effect for first one and last two shots, 3ds Max for creating 3d part of animation and Adobe Premiere for putting all parts together.

Friday, January 22, 2010

Wednesday, January 13, 2010

Flying High - First Shot

Finaly I finished first shot of animation called Flying High. Picture was cut for layers which were set in 3d. After this I was able to add camera and some animation. Wheats were animated using CC Bender effect. All animation and composition was did in After Effects. At the end I add sounds in Premiere.


Monday, January 11, 2010

Environment - Digital Painting

Enivonment for my short animation project. It will be projected and I will add some camera movement to it and motion clouds.




Wednesday, December 30, 2009

Exporting Paths from Adobe Illustrator to 3ds Max - Tip

Few days ago I met problem with saving some basics paths from Adobe Illustrator to 3ds Max. Problem occurred during importing .ai file to Max. There was error with description that file can not be imported because file's type is unknown. The solution for that problem was to change newest version to legacy. For instance from version CS4, CS4 and so on to Illustrator 8.0. It works perfectly and correctly. Finally I was able to import some paths to Max and worked on them.

Thursday, December 17, 2009

Military Chests

Lowpoly models for my friend's master diploma project. Modeled, textured in 3ds Max. Diffuse and Ambient Occlusion passes. Compositing in Photoshop with color correction.




Digital Painting

I did this painting for my personal project. For long time I had this picture in my imagination and finally I found time to painted it.



Logistics Support - Web design


I'm cooperating with Losigistics Support and designing web site for them. Here you can see some samples of designing and concepts. There are two versions - light and dark.




In this example I modeled and rendered in 3d top graphics. Next I did some post production touch.



I tried mix some texture with designing. It gives great looking style.