Monday, July 29, 2013
Locust - Look Dev Of Rocks Anim
I did some test with generating rocks in 3ds max in procedural way. For that look dev I used 3ds Max, Nuke and After Effects. Still frames without compression.
Clean render from 3ds Max
Labels:
3ds Max,
After Effects,
Nuke,
Vray
Thursday, July 25, 2013
Locust - Look Dev Of Rocks
It took few hours of playing with 3ds Max, Nuke and After Effects. I'm working with my friend on new project which will be lunched in next month. I did some look dev for rocks. I wanted them to be procedural and they are. First piece of work.
Labels:
3ds Max,
After Effects,
Nuke
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