Speed modeling. I tried to model low-poly one.
Tuesday, March 30, 2010
Monday, March 29, 2010
Saturday, March 27, 2010
Motion Graphics Reel
I did motion design reel finally. I was very motivated to finish it. I love motion design and I always looking forward opportunity to practicing and designing stuff like this.
Labels:
After Effects,
Demo Reel,
Motion Design,
Motion Reel
Sketchbook 07
I found my old sketches I did three years ago. Those drawings are pretty rough and old. I wish to have more time for practicing drawings. I'll spray some car paint on them in Photoshop later.
Labels:
Car Concept,
Drawings,
Sketchbook
Tuesday, March 23, 2010
Quick Net Rendering Setup in Mental Ray
I needed more power and cores for faster rendering and I try to get to know how to render using net rendering in mental ray. At first time I discovered farm kind setup using backburner and other more complicated things than I wanted. I thought it's only one method but it's not. Mental ray also has something other for net rendering called "Distributed bucket rendering". It's very rapid method for setup and takes only 3 simple steps (sth two) - approximate 15 secunds. I posted image with screen shots which has description how to do this. I just want to add that if we need to share with some texutres, maps in LAN we have to check "distributed map" option. It allowes to share net disc with all stuff needed for scenes. Tutorial is for 3ds Max and works perfectly with cross system setup (I used windows XP Professional and windows 7). U have to have installed mental ray satellite or 3ds Max with it. You don't have to run max on another machine with this kind of rendering. More information you can find in 3ds Max help.
Enjoy your faster rendering's production.
Enjoy your faster rendering's production.
Monday, March 22, 2010
Dancing Female Biped
Today I tried animation with links and constraints in character studio. That is my quick test of inverse kinematics (IK) constraints with Object-Space Object (OSO) linking by using biped and 3ds Max. It was fast animation around 10 minutes. I did compositing later in After Effects. Hand is snapped to pole by applying IK key and linking by OSO with pole as parent for it.
Labels:
3ds Max,
Animation,
Inverse Kinematic
Wednesday, March 3, 2010
Matchmoving Biped
I did this as personal exercise and test of matchmoving. I'm very interested in this field of vfx and I tray playing with project like this as much as I can. I used 3ds Max and Boujou. Next time I'll rather use Matchmover 2010 shipped with Maya 2010.
Labels:
3ds Max,
Animation,
Boujou,
Matchmoving
Monday, March 1, 2010
Animation Reel
This's my personal animation reel. Animations are done in 3ds Max 2010.
Labels:
3ds Max,
After Effects,
Animation Reel,
Biped. Animation
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